Razor Sharp Studios Limited was founded in late 2011. We have worked for companies such as Sumo Digital, Red Kite Games, Rare, Warp Digital, Curve Digital, Sony Computer Entertainment, QBranch Wireless and The Bitmap Brothers. Our work has appeared in countless games on multiple platforms. During our careers we have taken games from pitch to project completion and everything in between. We have authored and supported libraries, demos, tools, samples and technical documents for console software development kits in use today worldwide by hundreds of developers and publishers.

What can we bring to your project?

RSS always has something to bring to your project:
  • Boundless energy and enthusiasm
  • Development expertise: 20+ years of programming and development
  • Project scale: Startup indie studios to multi-site AAA development and publishing companies.
  • Concept development: Creation of completely new IP
  • Completion: Closure on unfinished projects
  • Expansion: Design and implementation of brand new / or a spin on existing features
  • Refinement: Code standards, Gameplay balancing, testing and tweaking
  • Process: Tool pipeline analysis, design and development
  • Consultancy: Development practises, tech evaluation and risk assessment, budget and schedules.


The following is an abreviated list of skills. For a full list please get in touch.

  • Unity, Unreal, custom game engines and tools
  • Console development (Switch, XB1, PS4, PS3, PSVita, PS2, PSMobile)
  • Extensive PC development including C, C++ and c# codebases.
  • Mobile phone development (iOS)
  • Strong understanding of cross platform development
  • Tool and Toolchain development

    Code Art Design
    • Core engine technologies (including ECS)
    • Rendering
    • Networking
    • Audio
    • Gameplay
    • Optimisation (including SIMD)
    • Technical documentation

    • Concept art
    • Character modelling
    • Environment art
    • Rigging and animation
    • Normal mapping
    • Texturing
    • FMV cut-scenes
    • Concept development
    • Gameplay development
    • Idea progression
    • Level design
    • Gameplay balancing

    Managing Director: Antony Bowler

    Antony Bowler Antony Bowler is the founder and Managing Director of Razor Sharp Studios Limited. He has over two decades of experience in the video game industry and has worked with many well known developers and publishers during his career. Prior to founding Razor Sharp Studios, he worked on games and technology for companies such as; Sony Computer Entertainment Europe, The Bitmap Brothers and QBranch Wireless. Specialising in multiple disciplines, including gameplay, graphics, audio, and core engine technology. Antony is the driving force behind the company.